SkillCorner

A computer-vision company that produces player-tracking data from broadcast footage

Contact for pricing 4.2 France
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SkillCorner's approach is clever: it installs no equipment on the field and directly analyzes TV broadcast footage, using computer vision to compute each player's and the ball's coordinates. This means any broadcast match can produce professional-grade tracking data.

Features and use scenarios

Traditional player tracking requires setting up multiple dedicated cameras in the venue — high cost, only major leagues can afford it. SkillCorner lowers the barrier to "if there's a broadcast, there's data," able to retroactively analyze past matches and cover leagues without installed equipment. Output includes advanced metrics like running distance, off-ball movement, pressing intensity, and passing options, with soccer and basketball professional clubs and scouting departments as main customers.

It suits professional clubs' data-analysis departments, scouting teams, and sports media. For Taiwan, the meaning of this kind of technology is: leagues like the CPBL or T1 and P.League — with complete broadcasts but no tracking system installed — can in theory also fill in advanced data via broadcast footage.

Main features

  • Reconstructing player and ball coordinates from broadcast footage
  • Off-ball movement and space-occupation analysis
  • Pressing-intensity and defensive-structure metrics
  • Cross-league, cross-season data coverage
  • Retroactive analysis of historical matches

Common uses

  • Player recruitment and scouting evaluation
  • Opponent tactical analysis
  • Sports-media data content
  • Player market-value research

Key Features

  • Reconstructing player and ball coordinates from broadcast footage
  • Off-ball movement and space-occupation analysis
  • Pressing-intensity and defensive-structure metrics
  • Cross-league, cross-season data coverage
  • Retroactive analysis of historical matches

Pros

  • No venue hardware, low adoption cost
  • Broad coverage, even obscure leagues have data
  • Can go back and analyze historical matches

Cons

  • Limited by broadcast camera cuts, off-screen players are estimated
  • Data precision falls short of venue-dedicated systems
  • Enterprise-grade sales, individuals and small teams can't obtain it

Use Cases

  • Player recruitment and scouting evaluation
  • Opponent tactical analysis
  • Sports-media data content
  • Player market-value research

Editor's Note

The whole industry spends big money installing cameras in stadiums, and this company says 'isn't it all already filmed on TV?' Sometimes innovation is just looking at existing data from a different angle.

FAQ

What about players the camera doesn't capture?

The system uses a model to estimate off-screen players' positions, with naturally lower precision than direct observation. For rigorous research, you need to know which metrics are measured and which are estimated, and not conflate them.

Which is more accurate, this or a venue-installed tracking system?

A venue-dedicated system is more accurate, but its cost and deployment barrier are high. SkillCorner trades some precision for enormous coverage; the two don't solve exactly the same problem.

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